Retrofitting the Trial API - by Jessica Fosler (@ninelettuce)
I was nearly ready to ship my application when my friend asked me whether I intended to use the trial feature. Originally, I had decided against it, but having been convinced by watching a video he suggested I thought it was worth giving it a go.
I didn't really want to change very much - being so close to done at this point. I also wanted to allow for enough of the game to be played without nagging people to purchase it. After thinking about it for a little while, I decided to disable the new game button in trial mode.
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Post Contributed by: Kunal Chowdhury
Tuesday, March 15, 2011
Kunal is the Site Admin and Contributor of Silverlight-Zone. He is a Software Engineer, Microsoft Silverlight MVP, Code Project Mentor and a Code Project MVP. He is also an active Author in SilverlightShow.net and a speaker in various community events. He works on Microsoft Platform and very passionate about Silverlight technology. He started his career in 2007 and achieved various awards during his professional life.
He shares his findings in his personal blog: http://www.kunal-chowdhury.com and he also tweets at: @kunal2383.

